
◤ Novus Orsa ◢
Novus Orsa is the currently active casual game round.
Warring Factions is a notoriously addictive free real-time strategy game played in a browser.
What is different about warring factions?
Warring Factions is not based on turns like traditional browser strategy games, but simulates a real time strategy environment. Everything you do in this game is instant. Functions that are bound to a time frame, for example ship building, are controlled by background logic tasks, most of which run every minute to give the game a real time appearance.
The complex economy for each colony is computed every game day or 24 real minutes. Battles are processed on demand, whenever a fleet attacks another. All ships fire once every battle tick, which happens every minute. Just like in other real-time strategy games, combat takes time, but happens in real-time. Other fleets can join an ongoing fight or overwhelmed combatants can try to retreat, giving combat a very real feel.
There are no obvious ticks or rounds for the player, everything happens "on the fly".
Features:
Detailed colony management that includes for every individual colony its own economical model, taxes, laws, infrastructure and buildings.
A completely open technology research system, with millions of combinations and a unique result every time.
Intelligent battle logic that is more than just an addition and subtraction. Every ship is matched up against the other in a complex battle algorithm, ensuring that strategy can defeat brute force.
Several factions to choose from, to fit your play style. Each one attracts a certain kind of player, and each side has its own flavor and strategy.
Player run empires that can cross factions, creating interesting diplomatic challenges and strategies.
Fully player-customizable space ships, from the drive down to the type of armor and how much you use.
Customizable user interface.
An integrated forum for players to interact, with private forums for discussing subjects with your empire or faction.
A truly 3-D universe viewable in VRML, HTML, or plain text, boasting over a million planets and a hundred thousand systems.
Tailor the universe. Using naming credits you can name the planets and stars, with an upload credit you can even change the look of them.
Beauty in complexity.
Warring Factions is a strategy game played in a browser. It is set in space in the far future. Players can found and manage many colonies, research unique ship parts and buildings, design their own ships and build large war fleets. Resource management is also needed at colonies to build ships, requiring realistic natural resources mined from the planet or shipped in from other planets.
Combat is calculated in detail ensuring that strategy can defeat brute force. Every unique ship class is matched against the other, chosing a unique target with a hit chance based on speed, size, and number of guns. Large capital ships also feature gun batteries to defend against smaller fighters and bombers. To mix up the strategies you can get lucky (or unlucky) with your research and end up with a hybrid, allowing for unique gun/armour layouts.
A fully open science system is used to create the 100% player developed blueprints that are used to build anything in the game. Including resource mines, colony institutions, colony defences, ships, guns and armour everything is player generated using formulas that can only be learnt through hard work and testing.
Fluid diplomacy is required to balance the needs of yourself, your empire and your faction. With multiple factions and only one winner you must do what you can to support your faction whilst also keeping your empire at the head of the pack. Personal glory can be attained on the scoreboard, with scores available for colony management, science, military and exploration.
Work to your own pace. Warring Factions is notoriously long, with several rounds in the past lasting over a year. Many power swings, revolutionary designs, intrigue and espionage creating a dynamic universe. Whilst many players try and maximise all available options some players prefer to explore and end up with colonies on the edge of the universe, some prefer working on science formulae and a few just want to see the universe burn.
Warring Factions is the most complex strategy game currently available on the market. It is free to play with an optional paid premium account, which makes some tasks easier and adds some special interfaces for the power gamer. In addition to that a player can buy naming credits, to name planets, systems or even galaxies in this realistic universe with several galaxies consisting of thousands of systems and tens of thousand of planets each.
Game History
Warring Factions has been running for a number of years now, along the way we have had many great stories and events captured by players from the game in the form of news bulletins or stories.
- Balanced Chaos
- Memento Mori
- Kin Divided
- Shadow Dancing
- Renaissance Vector
- Era Of Unitos
- The Idle Diverge
- Older Instances
- Discovery, Betrayal & Metal Hands
- The best diplomatic envoy ever
- A Certain Shade of Grey
- The Rending Part 1 - The Wanderer
- WR256.32 BREIF: CAUSE OF UNIVERSAL DEPRESSION
- Rise of the Clones
- Writing on the Wall
- Tales of the Great Sundering: Pt. 2
- The Feckoning
- Older Instances
- The Serenity Sanction
- Tales of the Great Sundering: Pt. 1
- Sine qua non
- A Theoretical Examination of High Tax Rates
- Dawn of the Ducks
- Principles of Genocide
- Mr. Brown Chronicles Vol I
- The Gathering Storm
- Battle for Ska Boss
- Older Instances
- The Fall of Saint November's Rage
- War in the Core
- The Holy Lands
- And so the Old World ends
- Old Factions Die Hard
- A Mystery
- The Exodus: Part 2
- The Exodus: Part 1
- I have received a premonition!
- Older Instances
- Battle Royale
- Secure the main doors!
- Magnetic Fields Attract Smashed Dreams
- Extortion!
- And so it Begins
- The First Day Of Freedom
- Violent riots across galactic colonies
- The beginnings of all things new....
- A War Against Entropy As History Echoes Familiarity
- Older Instances
- A Sliver of Progress in a Haystack of Stagnation
- A Year to Remember... Or is it?
- Making Dreams into Reality
- survey 7 to control
- Assault Gone Wrong Leads to the Unnecessary Loss of Thousands of Lives
- Hitting Close to Home
- Exclusive Interview with Enache Vladian II!
- Not So Routine Check In
- Association Fleets Close in on Alliance Colonies
- Older Instances
- The Death of the Market
- Turmoil in the Alliance!
- Caught in the middle
- Be Corrupt and Die!
- Subtle Beginnings
- Routine Data Dump 512a-VI
- Deep space Observatory Helixal 7
- Being God of Creation is a Thankless Task
- In the Valley of the Shadow
- Older Instances
- Space Oddity
- A New Star is Born
- Provenience
- Rest Easy...
- Laissez Faire
- Dawn of the Second Age
- Before the Storm
- From hell's heart I stab at thee...
- A New Age, A New Order.
- Older Instances
- We Give You Our Sick
- Voyage Into The Crimson Expanse – Operation Red Eye
- The Scar
- Alliance Internal Defense Supervisor Tests His Virility
- Alliance Ingenuity
- The Protectorate Emerges
- Your Ordinary Week
- Joint Association Secure Empires
- ...The End of the Universe
- Older Instances
- Alpha Omega
- Awakening
- Fall of the House of Cards
- Rare Wormhole Discovered!
- Rampant Corruption
- CNN: Breaking News – Space Herpes Outbreak Worsens
- Breaking News - ANN
- Breaking News - UGC
- A New Era: In The Beginning
- Older Instances
- The Quiet Exodus
- Shelter High Command finds Lord Asriel guilty of high treason - Martial Law declared
- Scattered Remains Tell A Haunting Story
- New threat discovered
- Obesity Rates Skyrocket Like A Small Child In A Trebuchet With A Fat Person As A Counterweight
- An Interview with Lord Asriel
- Oxford-Goo Research Initiative Starts Universes Largest Project
- Human frailties
- Death, Destruction and Mayham